﻿/* Copyright (c) 2008, 2009, John Cronin
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the copyright holder nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */

using System;
using System.Collections.Generic;
using System.Text;

namespace tysila
{
    interface IByteOperations
    {
        object FromByteArray(BaseType_Type type, IList<byte> v, int offset);
        object FromByteArray(BaseType_Type type, IList<byte> v);

        ulong FromByteArrayU8(IList<byte> v);
        ulong FromByteArrayU8(IList<byte> v, int offset);
        long FromByteArrayI8(IList<byte> v);
        long FromByteArrayI8(IList<byte> v, int offset);
        uint FromByteArrayU4(IList<byte> v);
        uint FromByteArrayU4(IList<byte> v, int offset);
        int FromByteArrayI4(IList<byte> v);
        int FromByteArrayI4(IList<byte> v, int offset);
        byte FromByteArrayU1(IList<byte> v);
        byte FromByteArrayU1(IList<byte> v, int offset);
        sbyte FromByteArrayI1(IList<byte> v);
        sbyte FromByteArrayI1(IList<byte> v, int offset);
        ushort FromByteArrayU2(IList<byte> v);
        ushort FromByteArrayU2(IList<byte> v, int offset);
        short FromByteArrayI2(IList<byte> v);
        short FromByteArrayI2(IList<byte> v, int offset);
        char FromByteArrayChar(IList<byte> v);
        char FromByteArrayChar(IList<byte> v, int offset);
        float FromByteArrayR4(IList<byte> v);
        float FromByteArrayR4(IList<byte> v, int offset);
        double FromByteArrayR8(IList<byte> v);
        double FromByteArrayR8(IList<byte> v, int offset);

        byte[] ToByteArray(byte v);
        byte[] ToByteArray(sbyte v);
        byte[] ToByteArray(short v);
        byte[] ToByteArray(ushort v);
        byte[] ToByteArray(int v);
        byte[] ToByteArray(uint v);
        byte[] ToByteArray(long v);
        byte[] ToByteArray(ulong v);
        byte[] ToByteArray(IntPtr v);
        byte[] ToByteArray(UIntPtr v);
        byte[] ToByteArray(ValueType v);
        byte[] ToByteArray(object v);
        byte[] ToByteArray(bool v);
        byte[] ToByteArray(float v);
        byte[] ToByteArray(double v);

        byte[] ToByteArrayZeroExtend(object v, int byte_count);
        byte[] ToByteArraySignExtend(object v, int byte_count);

        void SetByteArray(IList<byte> target, int t_offset, IList<byte> source, int s_offset, int s_size);
        void SetByteArray(IList<byte> target, int t_offset, IList<byte> source);
        void SetByteArray(IList<byte> target, int t_offset, byte v);
        void SetByteArray(IList<byte> target, int t_offset, short v);
        void SetByteArray(IList<byte> target, int t_offset, int v);
        void SetByteArray(IList<byte> target, int t_offset, int v, int v_size);
    }
}
